Phlan Insurgent 5E (5th Edition) in D&D

Phlan Insurgent 5E: In your mind, maybe you have a clear memory of Phlan by Vorgansharax. Here you are going through your day to day activities, and the green forces spelt out and assailed your home and sewers. Many of the citizens, young and old alike, were captured and killed, and some of them will also be referred to as a tribute to Maimed virulence. If it can be Count on your part, then you might also be among those who were captured. But you have managed to escape out through your Adventures or your sheer determination or wits.

Despite the fact that you can leave everything you have chosen to fight and stay at that particular location. Finding your enemy outside the town and you will delete the case to sound it, and against the tears of the Virulence and the Monstrous allied, you strike it out. You are going through such situations that help you to understand that how you can survive in dire and desperate circumstances where all your supplies are getting low, and the arrival of reinforcement are uncertain.

Phlan Insurgent 5E

There is no limit to anything, and you have nothing left with you. You have grown in a way where the accustomed to acting under cover of night and you are supposed to dealing with the blows and Avenger the friends and family you lost. In the present scenario, you can die trying, or you can drive Vorgansharax out. Also, when it comes to the skills you are available with include stealth and survival. this 5e backgrounds will be very useful to you.

Skills: Stealth, Survival
Tool Proficiencies: One type of artisan’s tools, vehicles (land)
Equipment: A bag of caltrops (20), a small trinket that connects you to the life you once had before the occupation of Phlan, a healer’s kit, a set of dark common clothes that includes a cloak and hood, and a belt pouch containing 5 GP

The best tool proficiencies and shares available with you are of one type of artisan tools and vehicles, including the land. And the equipment which you have available with you include a bag of caltrops, a small trinket which will let you connect to the life and you will get the occupation of land, healer’s kit, a set of dark clothes, the set also includes cloak and hoods and a belt and pouch containing 5G.

Now you are supposed to forget about your life as a townsperson, and you have adapted to be in a life which is rough In the Wild surrounding by Phlan. The trade which was practising also influences your outlooks, and the manner in which you tackle the situations and you contribute to the resistance movement against the maimed virulence also matters.

Here a table is mentioned, which will help you to determine the about your occupation was before the fall, and you will be able to fit into the best character available.

d8 Origin Specification
1 Fisher Stojanow River Worker
2 Hunter Twilight Marsh Worker
3 Craftsperson Mantor’s Library Scribe
4 Priest/Priestess Clergy of Ilmater
5 Cook Laughing Goblin Server
6 City Watch Black Fist Guard
7 Servant House Sokol Retainer
8 Unskilled Laborer Bay of Phlan Dockworker


D8Options For Personality Traits
1My patience knows no bounds, so long as my goal is in sight.
2In life and in struggle, the ends justify my actions.
3If you aren’t helping me, you’d best at least stay out of my way.
4I long for the life that was taken away from me.
5Friends and family perished, tragically, before my eyes. I hope never to undergo that again.
6Making the right choices in life are important to me. The choices I make might save not just my life, but the lives of others as well.
7I can never allow my foes to get the drop on me.
8Time is a precious resource that I must spend wisely.


D6Options For Flaws
1I have no respect for those who flee. I harbor a deep grudge against the citizens who abandoned Phlan.
2Ale is the only way I can escape the desperation of my circumstances.
3It doesn’t take much to get me into a fight.
4Being an insurgent means doing things that aren’t always ethical. I’m still learning to live with that.
5My desire to liberate Phlan oftentimes clouds my judgement, despite my best efforts.
6I relentlessly despise the Maimed Virulence and his allies. I’d abandon other goals in order to strike out at them.


D6Options For Ideals
1Leadership: The oppressed need someone to inspire them to courageous acts. (Good)
2Unpredictability: Keeping the enemy guessing and off-balance is my tactical strength. (Chaos)
3Determination: Threats to my home must be eliminated at all costs. (Any)
4Freedom: Those who are enslaved and unjustly imprisoned deserve my aid. (Good)
5Resourcefulness: Our wits are our most valuable resource in troubled times. (Any)
6Unity: Working together, we can overcome all obstacles, even the most seemingly insurmountable ones. (Any)


D6Options For Bonds
1I’ll never let my fellow insurgents down. They are my only remaining friends.
2I was separated from a loved one during my escape from town. I will find them.
3One of the Tears of the Virulence was a trusted friend, until the day they betrayed the city. They will pay harshly for their transgressions.
4An item I hold close is my last remaining connection to the family I lost during the fall.
5The dragon who took my past life away from me will feel the full extent of my vengeance.
6The knowledge in Mantor’s Library is an irreplaceable treasure that must be protected.

Features: Guerrilla

Now you have to understand the surroundings, caves, streams, forest, and other natural features that can take revenge or set up ambushes to you.

Now you can serve your environment and find out the features which are advantages to you. Now you are available with the surroundings available around you to cope up with all other simple supplies available. You can use all the improvised torches, rope, patches of fabric along and use them easily.

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